Guild Halls
Guild Halls
Guild Halls are provided to active guilds who have met the requirements to become officially recognized. Guild Halls can be located in any open city and may have a set design based on the nearby town.
Note: Guild Plots cost 1 copper per month to maintain access to the plot. If a guild goes inactive it will eventually be returned or sold to the next active guild.Â
Guild Hall Rules
Guild Halls are meant for gathering your members and roleplay.
Guild Halls can be completely redecorated but the exterior cannot change design
Any recoloring needed should be submitted through an architect ticket
Guild Halls are not allowed basements or cellars
Guild Halls can not be a modern design and must fit into a fantasy setting. Try to theme any custom homes to the surrounding town/environment so there is better flow.
Guild Halls are not homes and can not be lived on.
Guild Infirmaries are allowed.
If you use your guild hall to have a shop on it you can not own another shop within the same town.
Can not be a village, hamlet, city.